function submitSoneInput(element) {
	var sonwWertJS = String(element.value);
	submitSone(soneWertJS);
}
function submitSone(soneWertJS) {
	var mov = document.getElementById("flashNoiseSimulator");
	if(mov != "undefined" && mov != null && mov.flashReceiveSone) {
		mov.flashReceiveSone(soneWertJS*2);
	}
	//if (typeof eval(mov.flashReceiveSone(value*2)) == 'function')
	
	//flashNoiseSimulator.flashReceiveSone(soneWertJS) ;
}
function flashAlert(message) {
	alert(message);
}